Just about anyone who's spent more than ten minutes on the internet in the past few years knows that the basic premise of Five Nights at Freddy's is Chuck E. Cheese-like robotic entertainers coming to life. What doesn't become evident until you actually play the games is that there's a surprisingly dense backstory hinting at what makes their gears tick. As the franchise continues, a story of generations-deep family drama, murder, and madness unfolds.

Cawthon never simply spells out the gory details, however, which is part of why the FNaF fandom is so alive with discussions, theories, and speculations. From the moment players spotted newspaper clippings about missing children hidden in the first game, the hunt for lore was on. Many hints would later come in the form of old school arcade or Atari-style minigames filled with metaphors and clues about the history of Freddy Fazbear's Pizza.

Though their function would naturally be very different in a movie, these games are so integral to the fabric of Five Nights that the filmmakers would be remiss in ignoring them. Maybe the screen version of the cursed restaurant could have haunted machines replaying past traumas before the eyes of disbelieving patrons. An especially effective moment worth recreating comes from the sixth game, Freddy Fazbear's Pizzeria Simulator, in which the reflection of something standing behind the player slowly becomes clear in a cabinet's screen.