Neil Blomkamp continued, "So between that car and the drone work, you already have some cool dynamic angles. But, I was also obsessed with recreating camera angles players know from the game: so, for the third-person chase perspective, we built an R1 rig that could position a camera such that the entire car would fit within the frame. To capture the driver's POV (cockpit view), our stunt driver would lie back so we could mount a camera where his head should be. We liked including nods to the game in these kinds of ways."
Checking out the trailer for "Gran Turismo," one can see what Blomkamp was talking about when it came to capturing the spirit of the video game. However, if it isn't already apparent, the "Gran Turismo" movie isn't just based on the racing simulator but rather the real-life story of a young adult who is so proficient at the game that he earned a spot in an actual race. From there, main character Jann Mardenborough (Archie Madekwe) parlays those skills into a professional racing career, which helps to explain why trainer Jack Salter (David Harbour) makes such serious overtones throughout the trailer for "Gran Turismo."
At least it is now known how "Gran Turismo" can create such faithful camera angles, and it is through a combination of high-speed drones and cameras attached to fast cars.